![]() ![]() In Tokyo UE77 era, year 2100, 80 years after two dragon invasions, he is one of the last former Murakumo members to be alive at the age of However, he no longer calls himself Kirino, but rather under the codename of a mysterious hero "Blaster Raven", whom is publicly a vintage hero, which Kirino himself promotes, calling his fans Blaster Kids, and the goods he gives out Blaster Goods.Įven though his past comrades are long gone by now, he has extended his life with a prosthetic bodysuit which also doubles as his Blaster Raven costume. Kirino's new disabilities depress him significantly and he loses much motivation to support his allies, and remains in the Infirmary until an incident of acidic rain occurs, where he finally recovers to create acidic rain-resistant suits for Unit 13. In the game's starting chapters, he loses his right arm and experiences physical disabilities to the point of using a crutch for balance due to having been exposed to the new black Flowaro in attempt to save someone. He then proceeds to tell them about Murakumo's future on which they will continue to help the world rebuild, and starts to tell them their next mission details before covertly asking them out of curiosity as a researcher on how exactly Unit 13 made the Dragons disappear, but is instead teased by them, being told that it's a secret making him chase after Unit 13, still wanting to know how they did it. He tells Unit 13 that after Mizuchi and Nyala were defeated, the Dragons around the world instantly vanished, and deduces that there was a direct link between these existences that kept the inferior Dragons existing. During this time, Kirino is one of the many people who come by the infirmary to visit the sleeping Unit 13.Īfter Unit 13 finally wakes up from their Navigator's urging, they visit everyone around the building and then meet Kirino in the meeting room floor, where even above all his research, he is truly glad to see them alive and back. In the final chapter, after Unit 13 faints from exhaustion from defeating Mizuchi and the True Dragon Nyala at the top of Tokyo Tower, the unconscious Unit 13 is brought back to base by SKY and remain unconscious in the infirmary. Mizuchi then seemingly leaves a shivering Kirino alive on a whim and flies away while the recovery team arrives to save him.Īfter Chapter 5, Kirino later takes up a stronger role in the game after regaining composure from shock of Natsume's betrayal and assists Unit 13 in their missions and continues acting as their mission provider. When Natsume, now as the transformed Dragon human hybrid, Mizuchi, reappears at the base of Tokyo Tower and kills all the evacuated citizens there as well as Aoi and other soldiers Kirino, who was being protected by Aoi, has a mental breakdown from the confusion of his former superior's betrayal and the horrible deaths he witnessed. When Director Natsume disappears, Kirino starts to falter and starts to feel uneasy, but continues to be Unit 13's mission provider. He helps research information about the Dragons and primarily explains Unit 13's mission details, acting as their mission provider. ![]() Kirino is Murakumo Director Natsume's aide and comes off as a eccentric scientist to other people, while his inventions are useful, he has a rather unreliable personality which makes him more sensitive and timid in times of danger.
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